Dr. Lim Β· C++ Β· AI Β· Systems
I'm an independent developer and the creator of LimiNode Lab β my personal playground for software development, AI, automation, and occasional hardware experiments.
My interests aren't limited to code β they extend to cognition, psychology, philosophy, physics, and sometimes to weird experiments.
π‘ Follow the experiments on Telegram.
- C++ & Systems β libraries, frameworks, desktop applications, and developer tools.
- AI & Automation β AI agents, memory, speech synthesis, and automation tools.
- Trading & Market Data β trading systems, exchange APIs, market data, and backtesting.
- Experiments β software, hardware, and ideas that don't quite fit anywhere else.
C++ Libraries & Developer Tools
- ImGuiX β C++ GUI framework built on Dear ImGui for structured desktop applications.
- kurlyk β Asynchronous HTTP and WebSocket client for C++.
- mdbx-containers β Persistent STL-like containers backed by libmdbx.
- log-it-cpp β Flexible C++ logging library.
AI & Automation
- agent-memory-cpp β Memory and retrieval infrastructure for AI agents.
- qwen3-tts-bridge-cpp β C++ integration with local speech synthesis.
- Sovetwave β Engineering practices and workflows for AI coding agents.
Trading & Market Infrastructure
- DataFeedHub β Market data storage, processing, and backtesting.
- OptionX β C++ integrations with trading platforms and broker APIs.
Telegram Bots & Automation
- tg_support_bot β Telegram bot for automating support requests, with email authentication and customizable workflows.
- tg-membership-gate β Telegram bot for managing access to private groups and channels, with approval workflows and expiring memberships.
Other Experiments
- strange_pattern β Experimental visual and audio pattern generator.
Main: C++17 Β· C Β· Python Β· MQL4/MQL5
Technologies: CMake Β· Git Β· SQLite Β· libmdbx Β· HTTP/WebSocket Β· Dear ImGui
Also working with Rust, embedded systems, and other technologies when needed.
I mostly work on my own projects, but I'm open to collaborations, open-source contributions, and selected commissioned work.
Got an interesting idea? Feel free to reach out.





