- 15 Jan 2026 - 2025 in review
- 12 Jan 2025 - 2024 in review
- 31 Dec 2023 - 2023 in review
- 31 Dec 2022 - 2022 in review
- 14 Feb 2022 - Chengyu Wordle Is Not a Love Story
More in the archives.
- 30 Jun 2024 - ๐ 2 years of (f)unemployment - ๐ฅซ #34
- 31 May 2024 - ๐ Aurora - ๐ฅซ #33
- 30 Apr 2024 - ๐ธ Sakura - ๐ฅซ #32
- 31 Mar 2024 - UV indexing - ๐ฅซ #31
- 29 Feb 2024 - ๐ด๏ธ Leap day - ๐ฅซ #30
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- simpsoka/zigzag - Free, open-source embroidery software for Mac and Windows. Turn SVG artwork into machine embroidery, edit stitches visually, and create designs with AI agents via MCP.
- kunifujiwara/VoxCity - Python framework for integrating geospatial data, 3D city modeling, and urban simulation.
- cloudflare/kitesurf - Kitesurf is an experimental browser engine that runs on Cloudflare Workers.
- meshy-dev/ThreeRT - Hardware ray-traced three.js: a real-time path tracer behind a three.js-style API. Rust + wgpu engine, TypeScript scene and gameplay packages.
- berkantay/gpucanvas - Put thousands of live DOM nodes on an infinite canvas: the GPU draws them, an editor selects, moves and resizes them, shaders and transitions run on them, and an AI agent can read them and point at them.
- jakecoppinger/osm2streets-vector-tileserver - Serves up vector tiles of osm2streets output. Very work in progress!
- swatmobility/gpui-maps
- 66HEX/frame - FFmpeg GUI
- codeforreal1/compressO - Convert any video/image/audio into a tiny size. 100% free & open-source. Available for Mac, Windows & Linux.
- lorenzoMezza/Three-geo-play - ThreeGeoPlay is a 3D map visualization library built in Three.js meshes, designed for games (pokemon go like). It lets you render vector tile-based geographic maps live in Three.js with customizable materials and much more.
- vercel-labs/ui - A library of behaviors for agents to build the next generation of user interfaces.
- Statecraft-Labs/isometric-cities - Make isometric city maps on Apple Silicon with your coding agent. DC and Edinburgh examples, local models, interactive explorers and films.
- namipsg/liquid-glass-forge - Open-source WebGL2 and CPU glass refraction for native HTML controls. Vanilla JS, React, Vue, and Angular.
- artembobkin/ImmersiveMap - Native Swift 6 + Metal map rendering engine for SwiftUI. Globe and flat vector-tile maps with labels, SwiftUI markers and avatars, on iOS and macOS.
- browser-use/browser-harness - Let Claude Code, Codex or Cursor use your real Chrome, logged in as you. One prompt to set up. Open source, MIT.
See more of my starred repos.







